Silver Peak

The lost dwarven city of Silver Peak, or Kibil Zirak in dwarven, lies to the north of Otha’s Rest within a mountain in the Pinborough Spur. It was once a thriving city of thousands of dwarves. One of its entrances, the Trade Way, has recently been discovered by the Rocksplitter brothers. They seek to delve into the City with the help of the Adventurers Guild to discover the riches within and to find out what happened to the city so long ago.

Multiple signs and notes have been found in the city written in a language that may be common, but in dwarven runes that cannot currently be translated. An old dialect of dwarven perhaps. This has been subsequently translated by the Adventurers Guild and the Rocksplitters have moved through the city adding translations to all the signage.

The Dig

The Dig is the main settlement that has now been established in and around the entrance to the City discovered by the Rocksplitter Brothers. Since the Adventurers Guild members, Kayla, Urth Stormwind, Wenwick, Gogron and Daarden Rain cleared out what looks like a welcoming area for dignitaries and traders, many people have flocked the the area to support and invest in the Rocksplitter expeditions into the city. Many traders, artisans, historians, sages and other camp followers have built a hasty shanty town around the entrance whilst the brothers and their dwarf workers have set up shop inside the entrance to keep a close eye on their claim.

- Thorkill Rocksplitter. Mountain Dwarf, Veteran.

- Osric Rocksplitter. Mountain Dwarf, Divination Mage.

- Thorin Rockshifter. Mountain Dwarf, Artificer.

- Big Jim. Stone Golem.

Guild Outpost, the guild of adventurers have established a small outpost there where guards maintain order among those outside the mountain. The Brothers also post up contacts here for the guild, these are then copied and sent to the main guild at Otha’s rest to ensure the contracts are viewed by all.

Shops, the shops that supply adventurers in Otha’s Rest have established themselves at the Dig, however at this time the shops are not fully stocked.

The Smoldering Wick, an inn. There is an inn built into the mountain next to the entrance by an enterprising dwarf couple. Workers will require good drink to boost morale after a hard day clearing passages. Visiting dignitaries will need a place to rest that's comfortable. In time the inn may need help with his supply chain. A popular drink here is Iron Brew, a dwarven drink somewhere between mead and beer. Plus, their signature cocktail, the Rocksplitter; which is an in-joke and is just two pints of Iron Brew served together.

- Durrance and Helga, proprietors.

Sentry Post

Between the summit of a mountain and a loop of the mountain pass lies a small sentry post. Within the building carved into the rocks is a deep shaft with a stair spiralling deep into the ground. This must be a small entrance to the dwarf city below and will take some exploration. A goblin clan used to call the area their home but were scattered by the guild. The Sentry Post connects to a part of the city, but it is not currently known which part.

Trade Way

The outermost section of the city, as accessed from The Dig, is the Tradeway. It is a sprawling area of storerooms, markets, minor forges and smithys, and customs offices. The lower area is reached with a lift that is now repaired thanks to the technical suggestions from Damascus of the Guild.

Warrior’s Way

This is the garrison area of the city, where the army, rangers, and city guard (The Tunnel Guard) were housed. Multiple barracks and smithies for repairing weapons and armour.

Domain of the People

This is the main living area of the city. Split into three areas; the upper holds the main city entrance and markets. The entrance is a grant hall and used to open onto the plains of the East Ridings but is now covered in collapsed stone, the last survivors of the city sealed it behind them as they fled. The middle domain contains workshops and more markets, and the Automaton Storage facility. Plus the Glittering Caves a natural formation of glowing crystals considered by the dwarves of the city to be most beautiful. It is set out like a national park with walkways between the formations. The lower domain contains the main residential part of the city and is currently sealed from the central and filled with dwarven zombies.

The Rocksplitters recently broke through into the Domain of the People from the Trade Way and the Guild explored it in detail.

Eternal Forge

This is where the raw material from the mountain was smelted into usable metals. Then to be transported to the smithies of the Domain of the People or out via the Trade Way for distribution to the wider world.

The Pit

This is the lowest area of the mountain, it is currently unknown how deep it goes. From here was mined the raw material of the city, metal ores. Including, according to legend, the only source of mythril or adamantium on the continent.

Temple Way

Above the Domain of the People is a smaller area that covers the spiritual needs of the people. Here the tombs of the dead can be found, and churches to dwarven gods, and the homes of the priests.

King’s Peak

At the very top of the peak is the palace of the king and the offices of the management of the city (census, tax offices etc.)

Arcane Tower

Very little currently known.